The Confederation troops arranged themselves along the pathways around the Capital building, their stiff white and brown uniforms a sharp contrast to the rubble and still raging fires caused by their bombardment. Their leader, an Admiral I think, presided over the ceremony of surrender with a cool disdain that will haunt me for the rest of my days. I have never seen a larger, more depressing spectacle, than the day we lost our independence to the Confederation.— citizen, recently conquered planet
Nice article and you also have really nice illustrations :D I like how the uniform reflects the culture of your people. I love the details about the gloves being annoying to wear because of their claws :D I love the details of how the uniform is adapted to protect against the danger of space. One question, if you break up the cloth with the pins used to attach medals and nameplate, does that not interfere with that protection?
Not in any significant way. The nameplates are sewn on, and the fibers are reinforced so the pins merely push them aside, rather than damage them. So when it pulls tight in low pressure it fits snugly around the pin.
All your new images really look great! And I forgot if it was already there last time, but I really like the schema at the bottom :D
It was not, that was the last piece I added. Thank you! :)
Nice article. I like how you got really in-depth with the magical technologies involved.
Take a look at my Institutions of Learning challenge article.
Learn about the World of Wizard's Peak and check out my award winning article about the Ghost Boy of Kirinal!
Thank you! I love magic as technology and lit it everywhere I can.
Love the css theme! Where did you get it?
I comissioned Oneriwien! He does custom CSS themes and has been doing a lovely job with mine.
Wow. I was already impressed with the art and the writing (the line "the lighter brown of the shirt is meant to assist in spotting crewmembers against the Void should one be inadvertently left behind during a Hyperjump" really catching my attention) and then I got to the interactive uniform map at the bottom. If this doesn't make the shortlist, it's a crime! This is so good.
Thank you! Hyperjumping is a very tricky skill. Accidents don't happen often, but it's best to prepare. I have an amazing artist. Astron really let this one shine.
Ooh, such a cool-looking uniform! And the different species that exist and wear the uniforms are astounding, and beautifully shown in the images. Great job!
Thank you so much!
Oh wow, really awesome work! The art looks absolutely phenomenal, kudos to your artist <3 and the article is really interesting! I loved reading the different variations, and the fact that fae members have little hats because they can't wear the rest of the uniform is amazing ;-;
Thank you! I *adore* my Fae.
Your artist did an amazing job. <3 I love all the details about the uniform and how they are enchanted with threadmancy and chromamancy. I also really love that the fae members only need to wear a hat so the uniform doesn't interfere with their natural skills. (Also the bit about the gloves, haha). Really wonderful job. <3
Almost everyone hates the gloves hahaha. Astron is phenomenal. I love their art so much. (Daoff is next! ^^)
I love these uniforms! And this is such a fantastic layout of an article too, it's so easy to scroll down and read it, I love this. The artwork you have beside each block of text is really, really nice too. Same with the map! I really liked the fact that the Fae get a single hat as their uniform too :D
Thanks! I love the cute little hat too. <3 I needed visuals of these to help me describe them anyway, figured I'd actually commission some for my characters who would wear them and go all out with the layout. So glad you enjoyed!
Nice uniform. The images are very military style, which fits the article. One question. Are human in the bottom layer of this federation?
No, it's a mix. Humans do have a lower chance of being able to use magic at birth but there are gene therapies that can change that easily. There *are* fewer humans percentage wise, though, as a lot of humans flocked to Legion space in the beginnings of space travel. (The Legion prefers more traditional technologies over magic when they can.) The Confederation is a military meritocracy. If you can prove your worth, and you're fine with a lot of political subterfuge, you can climb as high as you like no matter who you are.
Shiny! And real clever use of the map there, neat!
Thanks so much! A year or so ago I saw someone use maps to describe an outfit and I was excited to finally do my own.
This is a really cool uniform! The white is very striking, so I can see why they would save it for the dress uniform. Also, glad that they use chromamancy, white could be a real pain otherwise! As the hat of the dress uniform is not being worn, but is instead held, in the art, is it a mandatory piece of the outfit that must always be worn, or can it be removed? Also, is it often that crewmembers are left behind in a hyperjump? I would assume, if the uniform is designed with that in mind, that it would be, but I just was curious. On that note, would the Tyrellium in the uniform make this more likely, as it reduces the effectiveness of spells, therefore making it more likely for hyperjumps to not work on wearers?
Typically the hat would be required in dress uniform situations, but Admiral Kydell prefers to wear his dress uniform as often as possible and so tends to flaunt the regulations (and get away with it) often. Hyperjumping is a very challenging spell, often considered the most difficult or, although it is much easier to use at a smaller scale. During ideal conditions all cargo is tied down and all crewmembers and passengers will strap themselves into jump seats to make it easier for the casting mage to include them within the spell, but sometimes mistakes do happen. Traveling via portal is certainly safer than Hyperjumping, but portals tend to confuse the directionality of the Telekinetic Engines and only the Space Defense Legion has managed to build mechanical engines at a scale effective for capital ships, so most are forced to rely upon Hyperjumps for any sizeable ship.
I really like the details you put in these uniforms, especially the visuals used. It is really cool the little stuff you thought of like a stripe for mages and just the concept of threadmancy is an interesting touch. I love this article!
Thank you so much!
I love that some species intentionally lost or damaged their gloves :) and how you consider the uniform on the different species. Using a map to detail different parts of the uniform is such a smart idea!
Thank you so much!
Oh my god.... that's a super creative way of using the map feature. That is the map feature right? I really need to work on how I present clothing and uniforms. This puts my attempts to shame. I love the detail, and how it really seems like you did research into how actual military uniforms work. Like the void stripe is a lovely touch and makes perfect sense. Another well done article. I should probably find different ways to say that otherwise today's comment may get a little repetitive. XD
It is the map, yes! I can't claim credit for the idea, saw someone else use it years ago and it always stuck with me. I did put a lot of thought into these, and I love how they came out. Thanks!
Already a nice uniform! Really like the images that you provided which give a nice visual of how they should look. It is interesting how much magic and skill is involved in creating these uniforms. Especially how the service uniform provides an air supply is a nice addition. Great read!
Thank you!
Necromancy is a Wholesome Science.