Most sapient species often build communities, communicating with each other and working together, often towards a common goal. They possess a basic understanding and perception of themself and the world around them, reacting to emotions and tackling problems with often clever solutions. All sapient creatures in Vazdimet possess a soul.
The most intelligent of creatures are also considered sophont, possessing a higher level of self-awareness and a capacity for philosophical and existential questions. They are able to look beyond the short term and their physical needs, instead planning for the future, often in pursuit of some intangible but personally fulfilling goal.
While the souls of most sapient species can be located with advanced
Zokinesis, those of a sophont are only available to practitioners of
Necromancy, and only the sophonts can be resurrected from
death.
Life in Vazdimet
It is the sophonts of Vazdimet who experience most keenly the ebb and flow of the often-wrought political landscape of Vazdimet, living their lives in the shadow of pending conflict, and often shaping its path with their own actions - or inactions.
The details of daily life depend largely upon one's current faction.
The
Sparnell Confederation and
Hydell Order push their citizens toward their own definitions of greatness, indoctrinating youth in the most convenient and useful ideals from an early age. The
Space Defense Legion and
Mordena emphasize education, encouraging their citizens to form their own opinions on the current political landscapes of the universe while providing the means to inform that opinion.
Magic forms a strong foundation for life among the Mordena and Confederation, and is strongly encouraged within the Order, but discouraged within the Space Defense Legion in favor of more mechanical technologies.
The
Vardan, Mordena, and Space Defense Legion encourage a collaborative and community-centric way of life, each with different emphasis but notable similarities, while the Confederation and Order prefer to pit their citizens against each other in a fight to gain recognition to earn a promised reward.
And through it all,
The Freeholds cling to their own individuality, some retaining the values of a faction which claimed jurisdiction and governance over them in the past, others proudly forging their own path within the stars.
Life in Vazdimet remains truly as varied as its people.
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