Spells are classified depending upon their utility and limitations, and their exact effects on the vision of the caster or those around them.
Illusion Magic
Illusion Magic allows a mage to project a
hologram or merogram of themselves or another target, copying or altering the target's appearance as dictated by the chosen spell. Some spells also use
Anemancy to add sound, although this is considered a separate spell.
The prevalence of
Runework electronics has seen the field of Illusion expand to include everything from holovid entertainment to military communications.
Thaumapista
Thaumapista is the magic of insight, tracking, and enhanced train of thought. It also allows casters to better cover their own tracks through the use of concealment.
Overuse of these spells has been shown to result in over-reliance on arcana rather than one's own thought processes, but the spells have still proven useful enough in high stakes situations.
Thaumathea
Thaumathea allows for vision enhancement and augmentation. Casters can improve upon their current vision and focus, or even add an electromagnetic spectrum to their visible wavelengths.
Chromamancy
Chromamancy is the magic of color alteration, allowing detailed control over the exact hues obtained with or without dyes and inks.
Oramathea in Everyday Life
Oramathea is often taught on the job in support of a wide assortment of professions, from
tailormage to
advanced scout. Thaumathea in particular has found use assisting professionals to better view the world with an eye toward their specific fields of study, while the modern use of Illusion Magic has sparked entire industries and careers.
I feel like I understand Scout a lot more after reading these articles. :3
Explore Etrea | WorldEmber
I love Scout. He is always so aware of everything, yes. (He does not use an intuition spell, though, he just somehow trained himself to think that way.)
Necromancy is a Wholesome Science.