Elemental Magic

Elemental Magic includes all element-based magic classes. Anemancy, Hydromancy, and Pyromancy all fall under this classification. The skills can be learned separately, although comprehensive training with all three allows for achieving greater skills in each due to the similarities and differences between each.   The spells of Elemental Magic are classed as Exoarcana. Much like Asterarcana, Exoarcana requires the manipulation of the matching magic field during casting. This is where the similarities end, however. While Asterarcana's fields are woven into the fabric of Vazdimet itself, Exoarcana fields are generated by the presence of their matching type, meaning Elemental Magic can only be cast in the proximity of air, water, and astronomical objects.  

Former Elemental Magic Classes

Rumors tell of a fourth, ground-based Elemental Magic, known as Geomancy, although the only available information on this branch is from historical texts from the Golding Library.   These texts also classify Electromancy as Elemental Magic, rather than its true class of Thaumadynamics - magic energy transfer - providing insight into the thought processes behind ancient arcana classifications.

Utility

While each Elemental classification encompasses its own unique set of spells, the classes are complimentary to each other and easily combined. They're also used frequently with spells from other classifications, such as the combination of Hydromancy with Curative Magic when treating blood loss.  

Anemancy

Anemancy allows the caster to control air and airflow using wind and sound. The magic has grown in popularity since the dawn of the space age, due to its importance in many of the air scrubbing technologies used on spacecraft.  

Hydromancy

Hydromancy is the magic of liquid manipulation, most notably water. Due to surprising parallels with Pyromancy, at least among beginning spells, it's often taught as an introduction to Elemental Magic in general. Hydromantic mages are especially prevalent among healers, although the magic is equally capable of causing harm.  

Pyromancy

Pyromancy includes the control of flames and fire, sometimes to explosive effects. Spells of this class are highly susceptible to strong emotions from the caster, requiring a level of self-awareness to successfully calibrate any casting to the desired scale.   This classification has also been adapted for use controlling heat transfer, opening up new avenues in Technoarcana.
Elemental Magic by Incaseofgrace
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Cover image: Planet Moon Solar by LoganArt

Comments

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Dec 29, 2023 10:44 by Dr Emily Vair-Turnbull

My favourite detail is the note about Electromancy. That's so fun.

Emy x
Explore Etrea
Dec 29, 2023 18:24 by Morgan Biscup

I like tying things into my old worldbuilding. Glad you enjoy it, too!

Lead Author of Vazdimet.
Necromancy is a Wholesome Science.
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