nirkk
Jeb gave an uncharacteristic smirk. "Urla wrote the book on the plants of Janikk, and I helped her edit it." Auren gestured to the weird plant he'd been studying. “I guess you know what that one is, then?”
Basic Information
Anatomy
Jeb turned to study the pulsating pink leaves of the plant Auren indicated, his face flashing instant recognition. "You have a good eye, Auren. That's nirkk. Why don't you grab a pair of leaves? Aim for the medium sized ones, not too young, not too old. They'll be useful for our mission."
Ecology and Habitats
Auren nodded, moving to do as he was asked. Once he had retrieved a couple of suitable leaves, he looked over his shoulder at Jeb. “The fact it feels like it’s breathing is interesting.” Weird, but interesting.
Additional Information
Uses, Products & Exploitation
Jeb grinned at Auren's fascination. "Nirkk's a popular alchemical plant on our military fleet. Fresh, the leaves are a mild sedative. Dried and crumpled into a drink, though, they have effects similar to alcohol... Except in both cases, a surge of adrenaline will knock it out of your bloodstream pretty quickly."
Symbiosis with Remrakk
While the species of life on Janikk were all altered with Agrokinesis or Zokinesis to meet the needs and expectations of the ancient civilization originally inhabiting the planet, thousands of years without the active intervention of these original guardians has left the planet's inhabitants to fend for themselves and forge their own paths to survival. Nirkk found its partner in the patient remrakk, a large, aquatic insect known to farm small patches of nirkk for use as bait for its own prey. Small colonies of the insect patrol the leaves of their nirkk farms, carefully pruning, removing pests, and even guaranteeing a fresh water supply in cases of drought. In return the pulsing leaves of a healthy nirkk plant attract larger herbivores, putting them to sleep with its sedative and allowing the remrakk colony to safely incapacitate them with the insect's own complimentary poison before swarming to devour their catch. Careful study of the remrakk's farming habits have allowed the Mordena to imitate some of their methods, extending the lifespan of the plant to two years and allowing a careful rotation of harvest crops with seed crops. In this way nirkk is always available and in season within the fleet.Auren filed that information away in his mind. "Janikk has a lot of unique plant life," Jeb continued. "Sometimes I wonder just how much time and expertise went into the genetic alterations our predecessors made to their planet. And then Urla will be disappointed with me if I don't mention the thousands of years they were allowed to just... run wild after." "We're lucky she's willing to talk to us. Share her secrets," Shane added. Jeb beamed with pride. "I think Urla has more to do with it than luck." "I know so." Shane looked down to Auren, kindness in his eyes as he offered his hand. "You ready?"
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Theme by Damion Otter. Vazdimet and Magic Logos by Grace Gittel Lewis. Faction and Family Logos by tjtrewin. Subscriber boxes by Stormbril. Meet the Vazdimet team.
Please check our Fan Content Policy and Discussion Board Rules for details on interacting with the Vazdimet universe.
Cover image:
Planet Moon Solar
by
LoganArt
Oooo really cool to see more about janikk. I love the detail here too. My favorite bit is its uses. So many ways you could use it and it's pretty to boot. The discussion of symbiosis is especially nice!