Saito Satomi | NG | ||
Character Name | Alignment | ||
Samurai(Warrior Poet) 1 | |||
Character Level | |||
Aasimar (Azata-Blooded) | M | ||
Race | Size | ||
Female | 24 | ||
Gender | Age | ||
5'10 | 140 | ||
Height | Weight | ||
Dark Blue | Deep Purple | ||
Hair | Eyes |
Xandrigal | |
Player | |
Shelyn | Songbai |
Deity | Homeland |
Order of the Songbird (Samurai Order) | 200 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +3 | +2 | CON +1 | +0 | +0 | +0 |
Reflex | +4 | +0 | DEX +4 | +0 | +0 | +0 |
Will | +1 | +0 | WIS +0 | +0 | +1 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+3 | +1 | +2 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
17 | 10 | +1 | +2 | +4 | +0 | +0 |
Celestial
Common (Tien, Taldan, Minkaian)
Elvish (Jinin Dialect)
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +4 | (DEX) +4 | +0 | +0 | |
Bluff | +7 | (CHA) +3 | +1 | +3 | |
Climb | +2 | (STR) +2 | +0 | +0 | |
Diplomacy | +9 | (CHA) +3 | +1 | +5 | |
Disguise | +3 | (CHA) +3 | +0 | +0 | |
Escape Artist | +4 | (DEX) +4 | +0 | +0 | |
Fly | +4 | (DEX) +4 | +0 | +0 | |
Heal | +0 | (WIS) +0 | +0 | +0 | |
Intimidate | +3 | (CHA) +3 | +0 | +0 | |
Knowledge: Arcana | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Dungeoneering | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Local | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Nature | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Planes | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Religion | +5 | (INT) +1 | +1 | +3 | |
Perception | +0 | (WIS) +0 | +0 | +0 | |
Ride | +4 | (DEX) +4 | +0 | +0 | |
Sense Motive | +0 | (WIS) +0 | +0 | +0 | |
Stealth | +4 | (DEX) +4 | +0 | +0 | |
Survival | +0 | (WIS) +0 | +0 | +0 | |
Swim | +2 | (STR) +2 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +1 | (INT) +1 | +0 | +0 | |
Artistry: Literature | +5 | (INT) +1 | +1 | +3 | |
Craft: Weaponsmithing | +5 | (INT) +1 | +1 | +3 | |
Knowledge: Engineering | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Geography | +1 | (INT) +1 | +0 | +0 | |
Knowledge: History | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Nobility | +1 | (INT) +1 | +0 | +0 | |
Linguistics* | +2 | (INT) +1 | +1 | +0 | |
Perform: String | +9 | (CHA) +3 | +1 | +5 | |
Perform: Dance | +9 | (CHA) +3 | +1 | +5 | |
Profession: Gardening | +0 | (WIS) +0 | +0 | +0 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Deft Maneuvers (Gained in place of Improved Feint as a result of Kitsune's Mystique)
Dodge (Taken in place of Hero Points): +1 to AC, lost if flat-footed, so flat footed score should be 1 less than what the sheet shows.
Diva Style (Level 1 Origin Talent: Extra Feat)
Combat Reflexes
Muse-touched Aasimar: +2 to perform and diplomacy, +2 to Dex and Cha
Aasimar spellcasting ability traded for variant Aasimar table; picked another +2 to Dex
Celestial Resistance: +5 to Acid, Cold, and Lightning
Cosmetic traits taken from the table: (Face) Unearthly Beauty, (Voice) Musical, (Build) Graceful, (Hair) Turns silver in moonlight
Darkvision 60 feet
FCB: +1 to skill points
Inner Beauty (Religion Trait, Shelyn: Once per day, add a +4 Sacred Bonus to any Craft, Perform, Diplomacy, or Bluff check. With background skills, I'd argue this should also apply to artistry but that's a GM thing)
Indomitable Faith (Faith Trait: +1 to Will saves)
Clergy Member (Race Trait: You belong to a particular faith, and its members see you as a mortal aspect of your deity. You are treated with respect and graciousness when you visit a temple of your faith. You receive a +1 bonus to diplomacy checks made when interacting with members of your faith. Once a week, you can request aid from a temple of your faith. Aid provided is at GM discretion but examples include a 1st level spellcast or a nonmagic item worth 50 gp or less.)
Paranoid (Drawback: 'Aid Another' actions taken to benefit you require a 15 DC instead of 10)
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Naginata | +5 | 20x4 | Slashing, Finesse-able per Warrior Poet | 10ft (Reach) | N/A | 1d8+2 |
Katana | +5 | 18-20x2 | Slashing, Finesse-able per Warrior Poet | 5ft | N/A | 1d8+2 |
Wakizashi | +5 | 18-20x2 | Slashing, Finesse-able per Warrior Poet | 5ft | N/A | 1d6+2 |
Dagger (Tanto) | +5 | 19-20x2 | Piercing\Slashing, Finesse | 5ft | N/A | 1d4+2 |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
N/A |
Variant Systems in Use: Background Skills
Katana, Naginata, Wakizashi, Tanto (122 GP)
Scrivener's Kit (1 gp, 1lbs)
Monk's Kit (8 gp, 22lbs)
Order of the Songbird Brooch (Shaped as Silver Shelyn Holy Symbol) (25 gp)
Common Musical Instrument (Shamisen)
16 GP
A letter of introduction from the High Priestess of the Temple of the Eternal and Exquisite Rose, addressed to her counterpart at the Temple of the Upheld and Eternal Rose, explaining the reason for Satomi's pilgrimage and vouching for her purpose.
(Note that Satomi can use Naginatas and Katanas as if they were finesse weapons)
FCB: Samurai (Warrior Poet), +1 to skills
Samurai Order (Order of the Songbird: +1 to saves and AC against challenge target per 4 Samurai Levels. Knowledge (Religion) and Perform as Class Skills. Add half your Samurai Level to Craft checks and Profession (Gardening). Edicts: The samurai must never destroy art unless doing so is part of an artful act or performance of her own. She must respect the skill of her opponents and never desecrate or purposefully humiliate a foe. If she takes a sapient life, she must create a piece of art, performance, or poem in honor of the fallen creature or creatures in order to memorialize what she has taken from the world.
Note: It should be noted that Saitori also abides by Ichimeiyo, the warrior code set down by the Goddess Shizuru, though she considers her 'Lord' to be Shelyn herself. (Saitori follows the edicts of the Order of the Warrior as well as the Songbird, though she gains no mechanical benefits from doing so)
Resolve (Samurai)
Skirmisher's Challenge (Samurai, Warrior Poet)
Dancer's Grace: CHA to AC to a maximum of Samurai Level when not wearing armor or shield
Flourish: Kitsune's Mystique: The warrior poet gains Improved Feint (Deft Maneuvers) as a bonus feat, ignoring its prerequisites. When the warrior poet uses Spring Attack or takes a move action to move, she can attempt to feint against one creature she threatens during her movement as part of her movement.
Outfit, Monk's (Blue) + Hooded Cloak from Traveller's Outfit
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.