Homebrew, Monster Manual (5e), Monster Manual (5.5e)
Priest CR: 2
Small to Medium humanoid, any alignment
Armor Class: 13 (Chain Shirt)
Hit Points: 38 (7d8 + 7) 7d8+7
Speed:
30 ft
Skills: Medicine +7, Perception +5, Religion +5
Senses: Passive Perception 15
Languages: Common, & any one language
Challenge Rating: 2
( 450 XP)
Proficiency Bonus: +2
Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
Cantrips (at will): Light, Sacred Flame, Thaumaturgy
1st level (4 slots): Cure Wounds, Guiding Bolt, Sanctuary
2nd level (3 slots): Lesser Restoration, Spiritual Weapon
3rd level (2 slots): Dispel Magic, Spirit Guardians
Actions
Multiattack. The priest makes two attacks.
Mace. Melee Attack Roll: +5, reach 5 ft., one target. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Suggested Environments
Any Climate; Any Terrain