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Monster Manual (5.5e)

Fiend Cultist CR: 8

Small to Medium humanoid, any non-good alignment
Armor Class: 16 (Breastplate)
Hit Points: 127 (17d8 + 51)
Speed: 30 ft

STR

19 +4

DEX

15 +2

CON

16 +3

INT

12 +1

WIS

18 +4

CHA

10 +0

Saving Throws: Constitution +6, Wisdom +7
Skills: Perception +7, Religion +4
Senses: Darkvision 90' (unimpeded by magical darkness), Passive Perception 17
Languages: Abyssal, Common, Infernal
Challenge Rating: 8 ( 3900 XP)
Proficiency Bonus: +3

Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15, +7 to hit with spell attacks):

  • At will: Hellish Rebuke, Scorching Ray (level 5 version), Thaumaturgy
  • 2/day: Fireball (level 6 version)

  • Actions

    Multiattack. The cultist makes three Pact Axe attacks.

    Pact Axe. Melee Attack Roll: +7, reach 5 ft., one target. Hit: 10 (1d12 + 4) Slashing damage plus 13 (3d8) Fire damage.

    Suggested Environments

    Any Climate; Any Terrain


    Created by

    Baron_Imperious2.

    Statblock Type

    Monster

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