Monster Manual (5.5e)
Fiend Cultist CR: 8
Small to Medium humanoid, any non-good alignment
Armor Class: 16 (Breastplate)
Hit Points: 127 (17d8 + 51)
Speed:
30 ft
Saving Throws: Constitution +6, Wisdom +7
Skills: Perception +7, Religion +4
Senses: Darkvision 90' (unimpeded by magical darkness), Passive Perception 17
Languages: Abyssal, Common, Infernal
Challenge Rating: 8
( 3900 XP)
Proficiency Bonus: +3
Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15, +7 to hit with spell attacks):
At will: Hellish Rebuke, Scorching Ray (level 5 version), Thaumaturgy
2/day: Fireball (level 6 version)
Actions
Multiattack. The cultist makes three Pact Axe attacks.
Pact Axe. Melee Attack Roll: +7, reach 5 ft., one target. Hit: 10 (1d12 + 4) Slashing damage plus 13 (3d8) Fire damage.
Suggested Environments
Any Climate; Any Terrain