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Oscar CR: 4

Large beast, neutral
Armor Class: 15 (Studded Leather)
Hit Points: 40
Speed: 20 ft , swim: 50 ft

STR

18 +4

DEX

15 +2

CON

14 +2

INT

6 -2

WIS

12 +1

CHA

6 -2

Saving Throws: Dex +5
Skills:

Perception +4, Stealth +5

Languages: Aetherian
Challenge Rating: 4
Proficiency Bonus: +3

1/day:

Magic Missile (3rd lvl)


Aetheric Adaptation

The aetherwolf can breathe aether, and is immune to the effects of aether poisoning.

Keen Hearing and Smell

The aetherwolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The aetherwolf has advantage on an attack roll against a creature if at least one of the aetherwolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 2d6 + 4 piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be grappled (escape DC 14).

Prismatic Breath (Recharge 5–6).

The aetherwolf exhales a blast of dazzling radiation in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) radiant damage on a failed save, or half as much damage on a successful one.

Aethercasting (1/Day).

The aetherwolf casts magic missile (at 3rd level).


Created by

Nitrodux0303.

Statblock Type

Monster

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