Nimble Escape. The riekling can take the Disengage or Hide action as a bonus action on each of its turns. Mounted Fighter. While a creature the riekling has mounted is taking the charge action, the riekling makes melee weapon attacks with advantage. Small Fighter. Any weapon that has the Light property also has the Finesse property when used by this creature.
Multiattack. The riekling makes two attacks. Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit 6 (1d4+3) bludgeoning damage. Javelin. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d6+3) piercing damage.