Remove these ads. Join the Worldbuilders Guild

Yugolothian Fiend Spirit (Summon Fiend)

Large fiend,
Armor Class: 12 + the level of the spell (natural armor)
Hit Points: 60 + 15 for each spell level above 6th
Speed: 40 ft

STR

13 +1

DEX

16 +3

CON

15 +2

INT

10 +0

WIS

10 +0

CHA

16 +3

Damage Resistances: Fire
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Abyssal, Infernal, telepathy 60 ft.
Proficiency Bonus: Equals your bonus

Magic Resistance. The fiend has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The fiend makes a number of attacks equal to half this spell’s level (rounded down).   Claws (Yugoloth Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 3 + the spell’s level slashing damage. Immediately after the attack hits or misses, the fiend can magically teleport up to 30 feet to an unoccupied space it can see.


Created by

Boblike.

Statblock Type

Monster

Link/Embed