Naturally Stealthy. The Druid has advantage on stealth checks. Bulky. The Druid has +2 damage on attacks and +1 additional temporary hit points per Druid level (5+3xDruid Lvl).
Multiattack. The Druid makes 2 Venomous attacks upon reaching 5th level in Druid, 3 Venomous attacks at 11th, and 4 Venomous attacks at 17th. Venomous Bite / Sting. Melee Weapon Attack: Your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + Wisdom modifier as piercing damage plus 1d8 poison damage. Constrict. Melee Weapon Attack: Your spell attack modifier to hit, reach 5 ft., one creature. Hit: 2d8 + 4 bludgeoning damage, and the target is grappled (escape = spell save DC). Until this grapple ends, the creature is restrained, and the Druid can't constrict another target.