Your people are clever, with a knack for Illusion magic. You have learned a magical trick for fading away when you suffer harm. You gain the following benefits:
Increase your Dexterity or Intelligence score by 1, to a maximum of 20.
Immediately after you take damage, you can use a Reaction to magically become Invisible until the end of your next turn or until you Attack, deal damage, or force someone to make a saving throw. Once you use this ability, you can’t do so again until you finish a short or Long Rest.