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Saito Satomi NG
Character Name Alignment
Samurai(Warrior Poet) 1
Character Level
Aasimar (Azata-Blooded) M
Race Size
Female 24
Gender Age
5'10 140
Height Weight
Dark Blue Deep Purple
Hair Eyes
Xandrigal
Player
Shelyn Songbai
Deity Homeland
Order of the Songbird (Samurai Order) 200
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
14 +2 N/A +2
Dex
Dexterity
18 +4 N/A +4
Con
Constitution
12 +1 N/A +1
Int
Intelligence
13 +1 N/A +1
Wis
Wisdom
10 +0 N/A +0
Cha
Charisma
16 +3 N/A +3
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
11
5 Cold/5 Electricity/5 Acid
0
Initiative
Dex
Modifier
+4
+4
+0
BAB
+1
ARMOUR CLASS
Total AC
Armour
Shield
Dex
16
+0
+0
+4
Size
Natural
Deflection
Misc
+0
+0
+0
+2
Touch
16
Flat Footed
12
Flat Footed + Touch
12
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +3 +2 CON +1 +0 +0 +0
Reflex +4 +0 DEX +4 +0 +0 +0
Will +1 +0 WIS +0 +0 +1 +0
Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+3 +1 +2 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
17 10 +1 +2 +4 +0 +0
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
30 ft
20 ft
-
N/A
N/A
N/A
Languages

Celestial


Common (Tien, Taldan, Minkaian)


Elvish (Jinin Dialect)




SPELLS
Level
0
1
2
3
4
5
6
7
8
9
Known
N/A
0
0
0
0
0
0
0
0
0
Per Day
N/A
0
0
0
0
0
0
0
0
0
Bonus
-
0
0
0
0
0
0
0
0
0
DC
0
0
0
0
0
0
0
0
0
Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +4 (DEX)  +4 +0 +0
Bluff +7 (CHA)  +3 +1 +3
Climb +2 (STR)  +2 +0 +0
Diplomacy +9 (CHA)  +3 +1 +5
  Disguise +3 (CHA)  +3 +0 +0
  Escape Artist +4 (DEX)  +4 +0 +0
  Fly +4 (DEX)  +4 +0 +0
  Heal +0 (WIS)  +0 +0 +0
Intimidate +3 (CHA)  +3 +0 +0
  Knowledge: Arcana +1 (INT)  +1 +0 +0
  Knowledge: Dungeoneering +1 (INT)  +1 +0 +0
  Knowledge: Local +1 (INT)  +1 +0 +0
  Knowledge: Nature +1 (INT)  +1 +0 +0
  Knowledge: Planes +1 (INT)  +1 +0 +0
Knowledge: Religion +5 (INT)  +1 +1 +3
  Perception +0 (WIS)  +0 +0 +0
Ride +4 (DEX)  +4 +0 +0
Sense Motive +0 (WIS)  +0 +0 +0
  Stealth +4 (DEX)  +4 +0 +0
  Survival +0 (WIS)  +0 +0 +0
Swim +2 (STR)  +2 +0 +0
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise +1 (INT)  +1 +0 +0
Artistry: Literature +5 (INT)  +1 +1 +3
Craft: Weaponsmithing +5 (INT)  +1 +1 +3
  Knowledge: Engineering +1 (INT)  +1 +0 +0
  Knowledge: Geography +1 (INT)  +1 +0 +0
  Knowledge: History +1 (INT)  +1 +0 +0
  Knowledge: Nobility +1 (INT)  +1 +0 +0
  Linguistics* +2 (INT)  +1 +1 +0
Perform: String +9 (CHA)  +3 +1 +5
Perform: Dance +9 (CHA)  +3 +1 +5
Profession: Gardening +0 (WIS)  +0 +0 +0
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Feats

Deft Maneuvers (Gained in place of Improved Feint as a result of Kitsune's Mystique)


Dodge (Taken in place of Hero Points): +1 to AC, lost if flat-footed, so flat footed score should be 1 less than what the sheet shows.


Diva Style (Level 1 Origin Talent: Extra Feat)


Combat Reflexes




Special Abilities

Muse-touched Aasimar: +2 to perform and diplomacy, +2 to Dex and Cha


Aasimar spellcasting ability traded for variant Aasimar table; picked another +2 to Dex


Celestial Resistance: +5 to Acid, Cold, and Lightning


Cosmetic traits taken from the table: (Face) Unearthly Beauty, (Voice) Musical, (Build) Graceful, (Hair) Turns silver in moonlight


Darkvision 60 feet


FCB: +1 to skill points



Traits

Inner Beauty (Religion Trait, Shelyn: Once per day, add a +4 Sacred Bonus to any Craft, Perform, Diplomacy, or Bluff check. With background skills, I'd argue this should also apply to artistry but that's a GM thing)


Indomitable Faith (Faith Trait: +1 to Will saves)


Clergy Member (Race Trait: You belong to a particular faith, and its members see you as a mortal aspect of your deity. You are treated with respect and graciousness when you visit a temple of your faith. You receive a +1 bonus to diplomacy checks made when interacting with members of your faith. Once a week, you can request aid from a temple of your faith. Aid provided is at GM discretion but examples include a 1st level spellcast or a nonmagic item worth 50 gp or less.)


Paranoid (Drawback: 'Aid Another' actions taken to benefit you require a 15 DC instead of 10)



WEAPONS
Name AB Critical Type Range Ammo Dmg
Naginata +5 20x4 Slashing, Finesse-able per Warrior Poet 10ft (Reach) N/A 1d8+2
Katana +5 18-20x2 Slashing, Finesse-able per Warrior Poet 5ft N/A 1d8+2
Wakizashi +5 18-20x2 Slashing, Finesse-able per Warrior Poet 5ft N/A 1d6+2
Dagger (Tanto) +5 19-20x2 Piercing\Slashing, Finesse 5ft N/A 1d4+2
ARMOUR
Name ACB Type Check Penality Spell Failure Weight Properties
N/A


Variant Systems in Use: Background Skills



Arms & Equipment

Katana, Naginata, Wakizashi, Tanto (122 GP)


Scrivener's Kit (1 gp, 1lbs)


Monk's Kit (8 gp, 22lbs)


Order of the Songbird Brooch (Shaped as Silver Shelyn Holy Symbol) (25 gp)


Common Musical Instrument (Shamisen)


16 GP


A letter of introduction from the High Priestess of the Temple of the Eternal and Exquisite Rose, addressed to her counterpart at the Temple of the Upheld and Eternal Rose, explaining the reason for Satomi's pilgrimage and vouching for her purpose.



(Note that Satomi can use Naginatas and Katanas as if they were finesse weapons)




Class Features


FCB: Samurai (Warrior Poet), +1 to skills


Samurai Order (Order of the Songbird: +1 to saves and AC against challenge target per 4 Samurai Levels. Knowledge (Religion) and Perform as Class Skills. Add half your Samurai Level to Craft checks and Profession (Gardening). Edicts: The samurai must never destroy art unless doing so is part of an artful act or performance of her own. She must respect the skill of her opponents and never desecrate or purposefully humiliate a foe. If she takes a sapient life, she must create a piece of art, performance, or poem in honor of the fallen creature or creatures in order to memorialize what she has taken from the world.


Note: It should be noted that Saitori also abides by Ichimeiyo, the warrior code set down by the Goddess Shizuru, though she considers her 'Lord' to be Shelyn herself. (Saitori follows the edicts of the Order of the Warrior as well as the Songbird, though she gains no mechanical benefits from doing so)


Resolve (Samurai)


Skirmisher's Challenge (Samurai, Warrior Poet)


Dancer's Grace: CHA to AC to a maximum of Samurai Level when not wearing armor or shield


Flourish: Kitsune's Mystique: The warrior poet gains Improved Feint (Deft Maneuvers) as a bonus feat, ignoring its prerequisites. When the warrior poet uses Spring Attack or takes a move action to move, she can attempt to feint against one creature she threatens during her movement as part of her movement.



Possessions & Property

Outfit, Monk's (Blue) + Hooded Cloak from Traveller's Outfit




The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

XandrigalPlayer.

System

Pathfinder 1e

Statblock Type

Character Sheet

Link/Embed