Medium to Large humanoid (any race), any
Armor Class: 16 (chain shirt, shield)
Hit Points: 11 2d8+2
Speed:
30 ft
Saving Throws: STR+1 DEX+1 CON+1
Skills: Perception +2
Senses: Passive Perception 12
Initiative +1
Languages: Any one language (usualy common)
Challenge Rating: 1/8
( 25 XP)
Proficiency Bonus: +2
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 1d6+1 piercing damage, or 1d8+1 piercing damage if used with two hands to make a melee attack
Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
Suggested Environments
Coastal, Desert, Forest, Grassland, Hill, Mountain, Urban