Magic Resistance. The fiend has advantage on saving throws against spells and other magical effects.
Multiattack. The fiend makes a number of attacks equal to half this spell’s level (rounded down). Claws (Yugoloth Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 3 + the spell’s level slashing damage. Immediately after the attack hits or misses, the fiend can magically teleport up to 30 feet to an unoccupied space it can see.