Since creation, the Embodied Gods have played with the mortals as pawns to their whims. The divine Guardians, the counterforce to the pantheon proved to hold no refuge for mortalkin.
The world, still young and growing, sits at peace after the catalysm that was the last age's end. Mortal kind seeks to define itself, against the odds of the divine, and a strange new power promises those that seek it a place of power.
A fledgling guild, yet to be named, seeks it's new start. The founder, an old dwarven veteran, takes the first job from the High King of the Alliance of Nine. The job seems simple, but the truth it uncovers is bigger than they could have anticipated.