This article will fast-track you on your way to understand the marvellous world of Cinders of the Cataclysm!
The Akelan Wastes is a region of the Shadowmark where Fusion City is located. It sits to the northwest of the Fields of Irdar and southwest of the Dead Tongue.
The Dead Tongue is a stretch of land in the northern Shadowmark, nestled between the rivers Sol and Kebe'. It is a relatively fertile area of the Shadowmark, far from any shadow scars, but inhabited by the worst of the worst: The Eaters of the Dead.
The Eaters of the Dead are the most feared and brutal of the wasteland raider tribes. They capture people for food. Cannibals and sadists, these tribes' rites are as horrific as they are intricate.
The Sandstalker Plains is an area in the east part of the Shadowmark where the Sandstalkers prey on convoys and traders.
The Sandstalkers are peculiar among the raiders. They have specialised in attacking convoys and traders by hiding in the sand under pieces of tarp, covered with sand and appear seemingly out of nowhere to ambush convoys.
A faction of true mutants, led by an enigmatic entity only known as the "Processor", hellbent on converting the world to mutants. They believe ascension through mutation is the only way forward for the evolution of the world.
An amalgamation of bodies and mutated, living flesh that is the leader of the organization known as the Mass
Garic is a perimeter district in the northwestern Fusion City. It's primarily a production district with a couple of large resiblocks spread throughout the district. Most people here are factory or assembly workers.
Gerwyn is the CEO of Seris Electronics as well as the world's oldest living Vindral.
The Credit Chit is a nanoscale circuit that can be embedded into almost any material and even under the skin. The Credit Chit is the only officially supported way of carrying on-grid money.
The Cysts are fleshy amalgamations of bodies and function as psionic amplifiers for the Processor in order to extend its compulsion field.
Cybernetic technology is the ultimate in transorganic augmentation. Cybernetic implants can replace, enhance or even supplant organic functions, such as organs or limbs and grant abilities that are wholly unnatural, like the ability to see in the dark.
The True Mutants are so mutated that you can no longer discern what species the mutant was originally. They are often alien to the other species and shunned from society. True mutants are relegated to The Promised Land or worse: The Mass.
The Chromesnatchers are bounty hunters who seek out and kidnap people with specific cybernetic implants in order to harvest them and sell for money.
40-ish year old game designer who has been roleplaying for 25+ years and GM-ing for nearly 20 of those. I've been playing in my own settings and with my own ruleset for almost all of that time. I am known by many names, but the most common ones are probably Mánagarmr and Toblin. I have since left WorldAnvil and all my "stuff" here has been made private until it's been properly backed up. If you wish to follow the development of Celenia, please head over to my Discord server, where all updates will be posted!
Far too many to list, but the absolute top has to be: