Blights are anti-magical areas that not drain the very air of magical energy, but also the life-force of beings. As such, these are cold and near sterile places.
One of the most powerful of Divine Artifacts, it has the power of the sun.
A temple dedicated to Devir-Ignis, one of the Unveiled Ones.
The Great Archive is an infinite large realm of knowledge, which is overseen by the Archivist and visited by Visitors.
The central point of the Archive. Here you will find the library containing books about the fundamental laws of Existence.
Archive Guides are sapient books of knowledge that helps explain various aspects of the Great Archive.
The Inn of the Anvilites. Here people from every world and race meet up to talk, eat and relax. Days are rarely boring and who knows what might jump up from the Well.
The enigmatic Pandaren are one of the most elusive races in Miand'Més. Hailing from the Island of Bouwou, they are humanoid pandas with a great respect for nature and the mystical energies of the world.
The Orcs hail from the realm of Saxsylva and has a strong connection to the mountains and nature in general
Gnomes are one tenacious and innovative species that has an unnatural connection to nature and the world itself. They can be considered to be one of the oldest mortal races in Miand'Més.
Ana is a member of the Anvilite Guild and one of the World Ends Inn's main inhabitants. She has a thing for bakery, fire, and bombs involving fire. Sometimes bakery too.
The Broken Homeland of the Gnomes. Once a tropical land filled with wondrous cities and monuments. Now a scorched desert filled with ruins and glass statues..
A pirate who obsess over old maps and documents and loves telling stories of adventure. Can usually be found at World Ends Inn.
Odin is a member of the Anvilites' Guild and one of the best deadliest Bounty Hunters in the City of Concord. Though the latter is mostly because of the plasma pistol he found on a job in the City.
A former Vessel of Origin, this women is the main cause as to why Lycans roam Miand'Més. She was their Savior. Now she is their Patroness.
Mal Grand is member of the Anvilites' Guild and the World End Inn's Cook.
Leno the Handyman surprises Ana the baker with a request for flame bombs.
Leno the Handyman is a member of the Anvilites' Guild and is both a regular of the World Ends Inn and a member of its staff.
Orange lizard are one of the more common reptilian species in Existence.
Flame Bombs are an invention made by Ana the Baker, and one of her more common bombs.
Thei is a regular at the World Ends Inn, a Member of the Anvilites' Guild and currently spends his days researching and overlooking the Inn's small library.
A regular at the World Ends Inn, Endrise is a Member of the Anvilites' Guild. He helps bring wears and other necessities to the Inn, as well as selling knock-off magical items to simpletons.
One of many inhabitants who live with family within the City of Concord, Sam is a simple Metal Carver whose work is highly sought after.
Metal Carver is an umbrella term for the individuals who have been educated and trained in the art of Metal Carving. With their bare hands they are capable of changing the form and density of any metal as if it was a piece of wood.
Metallurgists is an umbrella term for all individuals who have been properly trained and educated in the art of Metallurgy and Commands. They are capable of altering inorganic materials density and imbue them with elemental forces.
Myndsál is an audible branch magic that utilizes Commands and Tunes that carries forth intense physical and metaphysical power.
Corporilists is an umbrella term for all individuals who have been trained, and educated, in utilizing Myndsál and it subbranch: Corporialism, the art of manipulating, enhancing and altering organic materials. Bodies most often, be they living or dead.
Teapot is an Orange Lizard Salvia Tekanna is taking care of. Take a wild guess where he was found in...
Salvia Tekanna is a regular at the World Ends Inn and a member of the Anvilites' Guild. One of the main explorers of a system of strange crystal caves where one can find randomly placed teapots.
Chimera Valmundi is a member of the Anvilites' Guild and a staff member of the World Ends Tavern. He oversees the kitchen and the Goblins who act as servants.
Evelyn Arcasai is a member of the Anvilites' Guild and a regular customer at the World Ends Inn. She is also a part-time staff member of the Inn as well, earning a nice pay as a Bouncer.
This basement is filled with labyrinthine corridors and uncountable rooms. With reality being distorted, more or less anything can happen, be stumbled upon or found. You just need to take a left at next crossroad. Or open the right door.
Native to Old Reminiscence, these strange weasels are highly adaptive predators that can survive in nearly any environment. A small percentage might grow a single horn on their forehead or utilize elemental magic.
Astiri Astra is one of the newest members of the Anvilites' Guild, only having joing a year prior to current events. She is a regular at the World Ends Inn and is considered to be the main explorer of the Inn's Basement.
Void Angler Denizens are dangerous creatures that are believed to originate from the Voids. Capable of passing through matter, they are some of the most dangerous creatures in the Basement of World Ends Inn.
Giant rats are among the most common vile vermin one can find scuttering through the corridors of the Basement. They are about as large as dogs, though a few rare examples have been as big as ponnys.
One of the most enigmatic organizations in Existence, they all carry top hats that lay their faces in perpetual shadow. Nobody knows what they want or if they are even humans.
Aedar Goblins are from the Independent Nation of Aedar and are an industrious race with a bloody history.
A peacekeeper, Sarmira Amari is a member of the Concordian Knights and has been for several years. A Captain, she hold the respect of both her superiors, equals and those she commands.
The Chiming Caverns of Concord are a network of caves that so far has only been reachable through the Well at the World Ends Inn. Salvia Tekanna has found several randomly placed teapots within these caverns and it was here she found Teapot.
Golden Guns are the official ranged weapons carried and used by the Concordian Knights of Peace.
Golden Gun Bullets are standard ammunition for Golden Guns. Imbued with magic they are only workable with the guns. Due to their rarity and what they represent, in some crime circles they are used as currency for specific exchanges.
Knight-Captains has served a minimum of ten years. Capable and experienced fighters, they have an aura of authority about them.
Knight-Corporals are those who have shown themselves to be trustworthy and capable Knights over the course of two years.
Knight-Lieutenants are former Concordian Knight-Corporals that has been in the Concordian Knights of Peace for a minimum of five years.
The Concoridan Knights of Peace is a near ancient Military Policing Order that has existed within the City of Concord throughout its recorded history, protecting it from threats within as well as without.
Memories that take on the appearances and mannerism of people, animals and other beings the Dreamer have meet.
Memories of places and objects the Dreamer have come into contact with.
Personifications of Emotions, Cänsarer can be compared to playful, mischievous spirits that look like elemental beings.
Fearians are the personifications of Dreamers deepest fears and phobias. Most compare them to demons.
Personifications of nightmares, their very presence cause the dreamscape to turn into a realm of horror. They corrupt memories and twist emotions. Some of them are even powerful enough to affect the Dreamer on physically level.
Shade Mirages are the false assumptions of individuals, animals and other creatures. They are also master impersonators, capable of taking on the appearances of a Cänsar or a Mantiki, as well as Memories, driven by their longing to blend in.
Personifications of conscious rations thoughts, Mantikis can be compared to stalwart scholars and battle-hardened warriors that protect Sverentall Aezar.
The mist of the subconscious, it obscures and reveals. It connects the whole Dreamscape and only answers partially to the Dreamer, as it is not its true master.
Somniel is quite literally the personification of the Spirit and is the second most powerful inhabitant of the Dreamscape. It means well but does not always agree with the Dreamer.
The Sun of Solaurin is the core of the soul. It alights the Dreamscape and is always visible. To take hold of it is to take complete control of your very mind and being.
A timeless castle ruin that is all-encompassing in its appearance.
These Crypts are legendary. Infamous. In all the wrong circles. A price in blood needs to be paid in finding them. And then those who do are never heard from again
It is one of the most highly secure building complexes that has even been built. It is guarded by immortal creatures imbued with the powers of death: the Priests of Perice. Who do they guard but the most dangerous and disturbing individuals.
Years ago all its residents vanished without a trace. Now something else have made it its home. And it is not alone; restless spirits walk its halls and rooms.
Mésvéstellian Humans is the oldest of the mortal sapient races in the current Age, as well as the most adaptive and numerous. They are the product of both evolution and creationism. Do not think they aren't special: If you do, you are severely mistaken.
Little Paletté is a dwarf Spectral Cat that sometimes can be found at the World Ends Inn. Enjoys hunting spectral mice and sleeping in a Dark Hatter's hat. Dislikes being petted too long or wrong.
Bloodsingers are the ones who specializes in Blood Singing: An art form that is used to control and manipulate blood, both within and outside bodies. Usually for nefarious means, which has made them feared and hunted.
The Battlebred are a subspecies of humans that were created via heavy experimentation, modification and selective breeding by the Sareas to become the perfect soldiers. Most now make their living as simple workers or mercenaries.
The Outer Wasteland is the swath of corrupted land closest to the Defense Border. Life can still be found here, if one is lucky enough to see it. Raw Vesen and Behemoths are more common though.
Soulbonded is the most common variant of Physical Känsléare. They are — for life — bonded to an metaphysical being known as a Fylgia. A being of emotions and elemental magical energy.
Teething Toys are given to vampyric, alfar and even human children to help against itching gums when their fangs and teeth grow out. They are culturally important and most are made with delicate care.
Vampires are a sub-species of Humans created by Sovereign Ruler Vrelteios around 3000 years ago. One of the more long-living races, they are also the most technologically advanced.
Copper stalkers are considered to be an ancient type of Undead, and were created by the long-gone Duaqan Civilization.
A guy from Sweden, and enjoys reading, listening to audiobooks and writing. Both in my native language, as well as in english. I enjoy writing about the strange that makes one raise an eyebrow. Something that stretches the boundries and still is enjoyable to read.
Worldbuilding. Writing.
Tangled.
Lion King.
Atlantis - The Lost Empire.
Treasure Planet.
CW - Arrow.
CW - The Flash.
Avatar - The Last Airbender.
Promise of Blood.
The Way of Kings.
Words of Radiance.
Brandon Sanderson.
Brian McClellan.
Robert Jordan.
Assassin's Creed Games.
Crysis 3.
Xcom Enemy Within.
Dragon Age Trilogy.
Kingdoms of Amalur - Reckoning.
Skyrim.