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Duckman CR: 3

Medium familiar, any
Armor Class: 17
Hit Points: 5 (1d6) 1d6
Speed: 15 ft , fly: 60 ft , swim: 40 ft , can hover

STR

8 -1

DEX

11 +0

CON

15 +2

INT

15 +2

WIS

10 +0

CHA

15 +2

Skills:

Perception +4

Damage Vulnerabilities: +2 from Fire-related damage
Damage Resistances: -3 from Water-related damage
Condition Immunities: Cannot drown
Senses:

passive Perception 13

Challenge Rating: 3

Keen Sight. The duck has advantage on Wisdom (Perception) checks that rely on sight.
Flyby. The beast doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage. 1d20+4

Can understand Common language and communicates using a pencil and notebook.

Wears a backward cap and sometimes does a lil dance, can also be seen writing frivolously in his notebook.

Gets very interested in things when they involve any type of romance.


Created by

TheSchemingDuck.

Statblock Type

Monster

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