Spellcasting. Neville can is a spellcaster with Wisdom is his spellcasting ability (spell save DC 13, spell attack bonus +5). He as the following ranger spells prepared:
Dread Ambusher. Neville has a +2 bonus to initiative rolls. He also has the following benefits during the first round of combat:
Favored Foe (3/Day). When Neville hits a creature with an attack roll, he can mark the target as his favored enemy for 1 minute, or until he loses his concentration. The first time on each of his turns that he hits the favored enemy & deals damage to it, including when he marks it, he can increase that damage by 3 (1d6).
Hidden in Shadow. When in darkness, Neville is invisible to any creature that relies on darkvision to see him in that darkness.
Multiattack. The Neville makes two attacks, using Shortsword & Longbow in any combination.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5', one target. Hit: 6 (1d6 + 3) Piercing damage.
Longbow. Ranged Weapon Attack: +8 to hit, range 150'/600', one target. Hit: 7 (1d8 + 3) Piercing damage.