MM (p.32)
Needle Blight CR: 1/4
Medium plant, neutral evil
Armor Class: 12
Hit Points: 11
Speed:
30 ft
Condition Immunities: Blinded, Deafened
Senses: Blindsight 60ft. (blind beyond this radius), Passive Perception 9
Languages: Understands Common but can't speak
Challenge Rating: 1/4
( 50 XP)
Proficiency Bonus: +2
Actions
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage.
Needles. Ranged Weapon Attack: +3 to hit, range 30/60 ft., one target. Hit: 8 (2d6 + 1) piercing damage.
In the shadows of a forest, needle blights might be taken at a distance for shuffling, hunched humanoids. Up close, these creatures reveal themselves as horrid plants whose conifer-like needles grow across their bodies in quivering clumps. A needle blight lashes out with these needles or launches them as an aerial assault that can punch through armor and flesh.
When needle blights detect a threat, they loose a pollen that the wind carries to other needle blights throughout the forest. Alerted to their foes’ location, needle blights converge from all sides to drench their roots in blood.
Suggested Environments
Forest