Flammable. If the tarling takes fire damage, it ignites. It and any creature it is grappling take 2 (1d4) fire damage at the start of each of its turns and its weapon attacks deal an additional 2 (1d4) fire damage on a hit. If the tarling is subject to heavy rainfall or it takes 5 or more cold damage in a single instance, the flames are extinguished.
Oil Form. When the tarling tries to move through water, it instead uses its swimming speed to skim along the water’s surface; it can’t submerge below the surface of water without a powerful detergent.
Darrkvision 60 ft., passive Perception 10
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) piercing damage.
Arcane Activation Prerequisite: 3rd-level tamer Type: Active (bonus action) As a bonus action, the ____ can activate its arcane power source for 1 minute. For the duration, the ____ has resistance to necrotic damage and deals an additional 3 (1d6) necrotic damage when it hits a target with a melee attack. After the ____ uses this action, it can’t do so again until its tamer finishes a long rest.