Small humanoid, chaotic evil
Armor Class: 12
Hit Points: 7 (2d4 + 3)
Speed:
30 ft
Skills: Deception +4, Insight +2, Survival +2 Stealth +5
Damage Vulnerabilities: Shock
Damage Resistances: Fire
Senses: darkvision 120 ft., passive Perception 11
Languages: Daedric, Common
Challenge Rating: 1/2
Proficiency Bonus: +1
Actions
Claw: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Fire bolt: Ranged Spell Attack: +5 to hit, reach 120ft., one target. Hit: (1d10) fire damage.
Harvest: Scamp Skin
Soul Size: 300 (Lesser)