Create Gust - A line of strong wind 60 feet long and 10 feet wide blasts from the Construct in a direction you choose until the start of its next turn. Each target that is caught in the area or starts its turn in the line must succeed on a Strength saving throw or be pushed 15 feet away from the Construct in a direction following the line. The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them. Any target in the line must spend 2 feet of movement for every 1 foot it moves when moving closer to you. Skywatcher Plasma Bolt - The Construct fires off a single beam of destructive energy at a chosen target. Make an attack roll. On a successful hit, the target takes 2d6 Lightning and 1d6 Fire damage. The Skywatcher has advantage on its attack rolls against metal targets or targets wearing metal.
Evade - The Skywatcher Construct raises its evasion by +1 as a Reaction. This effect lasts until the start of its next turn. Once it has used this Reaction, it must wait until after the end of its next turn before using it again.