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Monster Manual (5.5e)

Knight CR: 3

Small to Medium humanoid, any alignment
Armor Class: 18 (Plate Armor)
Hit Points: 52 (8d8 + 16) 8d8+16
Speed: 30 ft

STR

16 +3

DEX

11 +0

CON

14 +2

INT

11 +0

WIS

11 +0

CHA

15 +2

Saving Throws: Constitution +4, Wisdom +2
Condition Immunities: Frightened
Senses: Passive Perception 10
Languages: Common, & any one language
Challenge Rating: 3 ( 700 XP)
Proficiency Bonus: +2
by Brian Valenzuela

Actions

Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.

Greatsword. Melee Attack Roll: +5, reach 5 ft., one target. Hit: 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.

Heavy Crossbow. Ranged Attack Roll: +2, range 100/400 ft., one target. Hit: 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.

Reactions

Parry. Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.

Suggested Environments

Any Climate; Any Terrain


Created by

Baron_Imperious2.

Statblock Type

Monster

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