Homebrew, Monster Manual (5.5e)
Cultist Hierophant CR: 10
Small to Medium humanoid, any alignment
Armor Class: 17 (Mage Armor)
Hit Points: 144 (17d8 + 68) 17d8+68
Speed:
30 ft
Saving Throws: Wisdom +7, Charisma +9
Skills: Perception +7, Persuasion +9, Religion +5
Senses: Passive Perception 17
Languages: Common, language of the cult's patron
Challenge Rating: 10
( 5900 XP)
Proficiency Bonus: +4
Spellcasting. The cultist casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):
At will: Mage Armor (included in AC), Thaumaturgy
1/day each: Jallarzi's Storm of Radiance (level 7 version), Mass Suggestion
Actions
Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.
Pact Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage.
Radiant Ray. Ranged Attack Roll: +9, range 120 ft. Hit: 31 (4d12 + 5) Radiant damage.
Suggested Environments
Any Climate, Any Terrain