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Homebrew, Monster Manual (5e), Monster Manual (5.5e)

Cultist CR: 1/8

Small to Medium humanoid, any alignment
Armor Class: 12 (Leather Armor)
Hit Points: 9 (2d8) 2d8
Speed: 30 ft

STR

11 +0

DEX

12 +1

CON

10 +0

INT

10 +0

WIS

11 +0

CHA

10 +0

Skills: Deception +2, Religion +2
Senses: Passive Perception 10
Languages: Common
Challenge Rating: 1/8 ( 25 XP)
Proficiency Bonus: +2

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.

Suggested Environments

Any Climate; Any Terrain


Created by

Baron_Imperious2.

Statblock Type

Monster

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