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Homebrew

Sentire of Ezra CR: 2

Medium humanoid (human), any alignment
Armor Class: 13 (Chain Shirt)
Hit Points: 27 (5d8 + 5)
Speed: 30 ft

STR

11 +0

DEX

11 +0

CON

13 +1

INT

14 +2

WIS

17 +3

CHA

14 +2

Skills: Medicine +7, Persuasion +4, Religion +6
Senses: Passive Perception 13
Languages: Any two languages
Challenge Rating: 2 ( 450 XP)
Proficiency Bonus: +2

Spellcasting. The sentire is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

  • Cantrips (at will): Light, Sacred Flame, Thaumaturgy
  • 1st level (4 slots): Cure Wounds, Guiding Bolt, Fog Cloud, Sanctuary
  • 2nd level (3 slots): Lesser Restoration, See Invisibility, Spiritual Weapon
  • 3rd level (2 slots): Dispel Magic, Gaseous Form, Spirit Guardians

  • Actions

    Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

    Bonus Actions

    Divine Eminence. The sentire can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

    Suggested Environments

    Any Climate; Urban


    Created by

    Baron_Imperious2.

    Statblock Type

    Monster

    Link/Embed