Small fey, neutral good
Armor Class: 11 (Natural Armor)
Hit Points: 22 (4d6 + 8) 4d6+8
Speed:
30 ft
, fly: 40 ft
Saving Throws: Dexterity Save +5
Skills: Perception +4, Stealth +5
Senses: Darkvision 60 ft., Passive Perception 14
Languages: Sylvan, understands Common but cannot speak
Challenge Rating: 1
( 200 XP)
Proficiency Bonus: 2
Innate Spellcasting. The Skylapine’s innate spellcasting ability is Wisdom (spell save DC 12).
At will: Druidcraft
1/day: Faerie Fire
Glide of Grace. The Skylapine does not provoke opportunity attacks when flying out of an enemy's reach.
Ethereal Leap (Recharge 5–6). As a bonus action, the Skylapine teleports up to 30 feet to an unoccupied space it can see.
Actions
Scratch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Wings of Dazzle (Recharge 5–6). The Skylapine flutters its shimmering wings, emanating a beautiful iridescent aura with a 15-foot radius. Creatures that can see it in the area must make a DC 12 Constitution saving throw or be charmed until the end of their next turn.
The Skylapine is a rare and gentle fey creature, blending the charm of a rabbit with the grace of a bird. Its soft, pastel-hued fur and iridescent feathers shimmer in the light, making it a sight of wonder in enchanted woods and moonlit glades.
While timid, the Skylapine defends itself and its allies with bursts of dazzling light and swift evasion. It is often revered by druids and forest guardians, who see it as a symbol of harmony and hope.