Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2d6 + 2 piercing damage. Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2d4 + 2 slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.