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Zombie (Danse Macabre)

Small to Medium undead,
Armor Class: 8 (natural armor)
Hit Points: 22
Speed: 20 ft

STR

13 +1

DEX

6 -2

CON

16 +3

INT

3 -4

WIS

6 -2

CHA

5 -3

Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60ft., Passive Perception 8
Languages: Understands the languages it knew in life, but can't speak
Proficiency Bonus: Equals your bonus

Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6+1 bludgeoning damage.


Created by

Boblike.

Statblock Type

Monster

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