Skeletal Undead Spirit (Summon Undead)
Medium undead,
Armor Class: 11 + the level of the spell (natural armor)
Hit Points: 20 + 10 for each spell level above 3rd
Speed:
30 ft
Damage Immunities: Necrotic, Poison
Condition Immunities: Exhaustion, Frightened, Paralyzed, Poisoned
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Understands the languages you speak
Proficiency Bonus: Equals your bonus
Actions
Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).
Grave Bolt (Skeletal Only). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 2d4 + 3 + the spell’s level necrotic damage.