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Ghostly Undead Spirit (Summon Undead)

Medium undead,
Armor Class: 11 + the level of the spell (natural armor)
Hit Points: 30 + 10 for each spell level above 3rd
Speed: 30 ft , fly: 40 ft , can hover

STR

12 +1

DEX

16 +3

CON

15 +2

INT

4 -3

WIS

10 +0

CHA

9 -1

Damage Immunities: Necrotic, Poison
Condition Immunities: Exhaustion, Frightened, Paralyzed, Poisoned
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Understands the languages you speak
Proficiency Bonus: Equals your bonus

Incorporeal Passage (Ghostly Only). The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an objects, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.

Actions

Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).   Deathly Touch (Ghostly Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + the spell’s level necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target’s next turn.


Created by

Boblike.

Statblock Type

Monster

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