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Fungal Zombie - Circle of Spores Druid

Medium undead,
Armor Class: 11 + PB
Hit Points: 1
Speed: 20ft 20ft , fly: 0 20ft , burrow: 10 20ft , swim: 10 20ft , climb: 5 20ft

STR

16 +3

DEX

6 -2

CON

19 +4

INT

2 -4

WIS

4 -3

CHA

5 -3

Damage Immunities: Poison, Necrotic
Condition Immunities: Poisoned, Charmed, Frightened
Languages: understands the language(s) it knew in life, but cannot speak.
Proficiency Bonus: Equals your bonus

Fungal Fortitude. If damage reduces the Fungal Zombie to 0 hit points, the druid must make a Wisdom saving throw with a DC equal to the damage taken, unless the damage is radiant or from a critical hit. On a success, the Fungal Zombie drops to 1 hit point instead. On a failure, the Fungal Zombie dies.   Stupid. The Fungal Zombie lacks the intelligence, and grace to use any magical items.   Size Matters. The damage die of the creatures Slam attack is dependant on the Fungal Zombie's size. Use a 1d6 if it is small, a 1d8 if it is medium, a 1d10 if it is large, and a 1d12 if it is huge.   Magic Attacks. The Fungal Zombie's attacks are magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

Actions

Slam. Melee Weapon Attack: Your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8+PB bludgeoning damage.


Created by

Boblike.

Statblock Type

Monster

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