Naturally Stealthy. The Druid has advantage on stealth checks. Webwalker. The Druid ignores movement restrictions caused by webbing. Spider Climb. The Druid can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Web Sense. While in contact with a web, the Druid knows the exact location of any other creature in contact with the same web.
Multiattack. The Druid makes 2 Venomous attacks upon reaching 5th level in Druid, 3 Venomous attacks at 11th, and 4 Venomous attacks at 17th. Venomous Bite / Sting. Melee Weapon Attack: Your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + Wisdom modifier as piercing damage plus 1d8 poison damage. Web (Recharge 5-6). Ranged Weapon Attack: Your spell attack modifier to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 14 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 10; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).