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Pseudodragon CR: 1/4

Tiny dragon, neutral good
Armor Class: 13 (Natural Armor)
Hit Points: 7 (2d4 + 2)
Speed: 20 ft , fly: 60 ft , swim: 20 ft

STR

6 -2

DEX

15 +2

CON

13 +1

INT

10 +0

WIS

12 +1

CHA

10 +0

Saving Throws: Wisdom
Skills: Perception +3, Stealth +4
Damage Resistances: Force
Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 13
Languages: Common and Draconic
Challenge Rating: 1/4
Proficiency Bonus: +2

Keen Senses: The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.   Magic Resistance: The pseudodragon has advantage on saving throws against spells and other magical effects.   Limited Telepathy: The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 piercing damage.   Sting: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1d4 + 2 piercing damage, and the target must succeed on a DC (8 + Proficiency Bonus + Constitution Modifier) Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.


Created by

Boblike.

Statblock Type

Monster

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