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Odd Shoes

You have practiced using flare and a peculiar style to distract your foes and catch them unawares, granting the following benefits:
  • Your Charisma score increases by 1, to a maximum of 20.
  • As a bonus action on your turn, you can attempt to distract a creature within 30 feet of that. That creature must make a Wisdom saving throw contested by your Charisma (Performance) check. On a failed check, you have advantage on the next attack roll you make against that creature until the end of your turn. Once a creature has failed its save against this feature, it is immune to this feature for 24 hours.

Created by

Raven Gladstone.

Statblock Type

Traits (KS)

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