Explosive Concentration
Prerequisite
The ability to cast spells
When you lose concentration on a spell due to taking
damage, the magical energy held inside your mind
releases explosively. As a reaction to losing
concentration, you can make a 15-foot sphere of purplish
light. All creatures within that sphere must make a
Wisdom saving throw. On a failed save, a creature takes
1d4 psychic damage per each level of spell slot of the
spell that you were concentrating on. On a successful
save, a creature takes half damage.
You can do this a number of times equal to your
spellcasting modifier. You regain all uses on a long rest.